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4D Sports Boxing

4D Sports Boxing is a 3D boxing video game, with motion capture animation, developed by Distinctive Software and released for MS-DOS, Amiga, and Macintosh. It is part of the 4D Sports series along with 4D Sports Driving and 4D Sports Tennis. An updated version was published by Electronic Arts in 1992, including an FM Towns Marty port.

4D Sports Boxing

Mindscape
Electronic Arts

Jay MacDonald
Chris Taylor
Rick Friesen

Gerard DeSouza
David Adams

Michael J. Sokyrka
Krisjan Hatlelid
Brian Plank

June 15, 1991

Development[edit]

The game was published by Mindscape in June 1991 for IBM PC compatibles, Macintosh, Amiga, and FM Towns Marty. The Macintosh version has slightly better graphics with a smaller screen size.


An improved version was published in February 1992 by Electronic Arts. It has different music, introductions, and adds pupils to the boxers' eyes. The FM Towns Marty version is based on this version, but with higher quality sound.

Reception[edit]

Computer Gaming World wrote that the polygon graphics were strange-looking but very accurately modeled boxers' bodies and punches. The magazine concluded that "4D Boxing is an excellent and thoroughly enjoyable game with an effective representation of boxing skills ... a welcome and often-played addition to any sports game library".[1] That year the magazine named it one of the year's best sports games.[2]


In 1994, PC Gamer US named 4D Boxing the 47th best computer game ever.[3]

at MobyGames

4-D Boxing