
Beat Saber
Beat Saber is a virtual reality rhythm game developed by Slovaks Ján Ilavský, Vladimír Hrinčár, and Peter Hrinčár. The game was published by Czech game developer Beat Games. It takes place in many different surrealistic neon environments and features the player slicing blocks representing musical beats with a pair of brightly-colored sabers. Following an early access release in May 2018, the game was officially released for PlayStation 4 and Windows on May 21, 2019 (supporting both Steam VR and Oculus VR APIs), and for the Meta Quest in standalone mode.
Beat Saber
Oculus Development Team
Beat Games (Previous), Oculus VR
- Ján Ilavský
- Vladimír Hrinčár
- Peter Hrinčár
Jan Ilavský
May 21, 2019
Development[edit]
Beat Saber began after the completion of Beat Games' (Hyperbolic Magnetism at the time) previous title, Chameleon Run. Vladimír Hrinčár and Ján Ilavský began creating demos and prototypes, and some of these were posted on Facebook. The composer, Jaroslav Beck saw some of these prototypes and met the team in Prague in order to convince them to let him create the soundtrack for the game. After around two years of development, the game was released in early access on May 1, 2018.[5]