Riot Sydney
Riot Sydney (formerly BigWorld Technology and Wargaming Sydney) is an Australian software company, formed in 2002 by John De Margheriti. It was the developer of BigWorld, a middleware development tool suite for creating massively multiplayer online games (MMO) and virtual worlds. It was the first company that developed a middleware platform for the MMO market. In 2007, BigWorld was recognised by the UK's Develop magazine as an industry leader.[1]
Formerly
BigWorld Technology (2002-2012)
Wargaming Sydney (2012-2022)
2002
~65 (2013)
Wargaming (2012-2022)
Riot Games (2022-present)
On 7 August 2012, Wargaming — which had used BigWorld as part of the infrastructure for games such as World of Tanks — acquired BigWorld Technology for $45 million. Wargaming stated that it would continue to license and support BigWorld, and foresaw the possibility that it could offer its technologies with BigWorld for third-party licensors.[2][3] The studio was operated as Wargaming Sydney. On 17 October 2022, Wargaming sold the studio to Riot Games for an undisclosed amount, renaming it to Riot Sydney; the sale excluded the BigWorld technology itself and the studio's publishing arm, which will be retained by Wargaming.[4]
Reception[edit]
Guinness World Record[edit]
World of Tanks is built on BigWorld Technology. On 23 January 2011, Guinness stated that the World of Tanks Russian server broke the previous record for Most Players Online Simultaneously on One MMO Server when they reached 91,311 concurrent users.[26] In November 2011 World of Tanks reached a new concurrency level of 250,000 players.[27]
Awards[edit]
BigWorld Technology has received a number of business and technology innovation related awards: