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Riot Sydney

Riot Sydney (formerly BigWorld Technology and Wargaming Sydney) is an Australian software company, formed in 2002 by John De Margheriti. It was the developer of BigWorld, a middleware development tool suite for creating massively multiplayer online games (MMO) and virtual worlds. It was the first company that developed a middleware platform for the MMO market. In 2007, BigWorld was recognised by the UK's Develop magazine as an industry leader.[1]

Formerly

BigWorld Technology (2002-2012)
Wargaming Sydney (2012-2022)

2002

Steve Wang (CEO)
Simon Hayes (CTO)

~65 (2013)

Wargaming (2012-2022)
Riot Games (2022-present)

On 7 August 2012, Wargaming — which had used BigWorld as part of the infrastructure for games such as World of Tanks — acquired BigWorld Technology for $45 million. Wargaming stated that it would continue to license and support BigWorld, and foresaw the possibility that it could offer its technologies with BigWorld for third-party licensors.[2][3] The studio was operated as Wargaming Sydney. On 17 October 2022, Wargaming sold the studio to Riot Games for an undisclosed amount, renaming it to Riot Sydney; the sale excluded the BigWorld technology itself and the studio's publishing arm, which will be retained by Wargaming.[4]

Stalker Online Stay Out – MMO [OBT]

Versalis – switched to & SmartFoxServer [under development]

Unity

Negaia (Vankenthor Entertainment) – switched to Unity & SmartFoxServer [under development]

Origins of Malu (Burning Dog Media) – switched to [under development]

Unreal Engine

(Wargaming)[7]

World of Tanks Blitz

(Wargaming)[8] – switched to Core Engine

World of Tanks

(Wargaming)[9]

World of Warplanes

(Wargaming)[10]

World of Warships

(Aeria Games)[11]

Realm of the Titans

Moego ()[12]

Userjoy

Kingdom Heroes 2 Online (Userjoy)

[13]

VIE: Virtual Island of Entertainment (enVie Interactive LLC)

Heroes: Scions of Phoenix (Userjoy)

[13]

Tian Xia II ()[14]

NetEase

Tian Xia III (NetEase)

[15]

(Gung Ho Online)[16]

Grandia Online

Secret Kingdoms Online (Globex Studios)

[17]

States at War (Sunhome Entertainment)

[18]

Kai Xun (Zhejiang Kai Xun Technology Co., Ltd.)

[19]

Genesis: Journey to the West ()[21]

Netease

Legendary Champions ()[22]

Aeria Games

(Gung Ho Interactive)[23]

Hokuto no ken ONLINE

Floral Fire Online (TianCheng Interactive)

House of Flying Daggers (T2CN)

Interzone Futebol

[24]

Kwari (Kwari Ltd)

Storm Hawks MMO (Bitcasters, Inc.)

SZone Online

[25]

Reception[edit]

Guinness World Record[edit]

World of Tanks is built on BigWorld Technology. On 23 January 2011, Guinness stated that the World of Tanks Russian server broke the previous record for Most Players Online Simultaneously on One MMO Server when they reached 91,311 concurrent users.[26] In November 2011 World of Tanks reached a new concurrency level of 250,000 players.[27]

Awards[edit]

BigWorld Technology has received a number of business and technology innovation related awards:

BigWorld Technology