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Charge (warfare)

A charge is an offensive maneuver in battle in which combatants advance towards their enemy at their best speed in an attempt to engage in a decisive close combat. The charge is the dominant shock attack and has been the key tactic and decisive moment of many battles throughout history. Modern charges usually involve small groups of fireteams equipped with weapons with a high rate of fire and striking against individual defensive positions (such as a concertainer or bunker), instead of large groups of combatants charging another group or a fortified line.

"Cavalry charge" redirects here. For the tactic used in various football codes, see cavalry charge (football).

Charge

Prehistoric – Modern

Land

Offensive

Infantry charges[edit]

Ancient charges[edit]

It may be assumed that the charge was used in prehistoric warfare, but clear evidence only comes with later literate societies. The tactics of the classical Greek phalanx included an ordered approach march, with a final charge to contact.[1]

Age of firearms[edit]

In the age of firearms, the basic parameters are speed of advance against rate (or effectiveness) of fire. If the attackers advance at a more rapid rate than the defenders can kill or disable them then the attackers will reach the defenders (though not necessarily without being greatly weakened in numbers). There are many modifiers to this simple comparison – timing, covering fire, organization, formation and terrain, among others. A failed charge may leave the would-be attackers vulnerable to a counter-charge.


There has been a constant rise in an army's rate of fire for the last 700 years or so, but while massed charges have been successfully broken they have also been victorious. It is only since the mid-19th century that straight charges have become less successful, especially since the introduction of the repeating rifles, machine guns, and breech-loading artillery. They are often still useful on a far smaller scale in confined areas where the enemy's firepower cannot be brought to bear. Bayonet charges are still seen in the early 20th century, but are often limited to use against adversaries with inferior firepowers, when ammunition supply is scarce, or simply as a form of suicide attack to inflict fear on the enemy.


In modern times, melee charges are practically extinct outside of riot control and street fighting, with a few exceptions such as the bayonet charge at the Battle of Danny Boy, but military charging tactics mainly take place with armored fighting vehicles such as tanks, infantry fighting vehicles, and armored cars. These ground combat vehicles can either advance directly with marching fire, or transport infantry attackers quickly into proximity with the target position in order to assault and capture it. Air assaults are also a frequently used tactic to insert special operation raids against high-value targets.

(July 11, 1302): The French cavalry, consisting of many nobles, was defeated in battle by heavily armed Flemish militiamen on foot. The cavalry charge was cited to be rash and premature with the battlefield's many ditches and marshes blamed for the loss, and at a few points on the Flemish line the French horsemen did manage to break through before being surrounded and annihilated. However it also demonstrated that well-disciplined and heavily armed infantry could defeat cavalry charges, ending the perception that heavy cavalry was practically invincible against infantry. The Battle of the Golden Spurs had been seen as the first example of the gradual "Infantry Revolution" in Medieval warfare across Europe during the 14th century.[20]

Battle of the Golden Spurs

Banzai charge

Human wave attack

Bayonet charge

Highland charge

(2009). Conquest: The English Kingdom of France (PDF). London: Little, Brown. ISBN 978-1-4087-0083-9. Archived from the original (PDF) on 2018-06-12.

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