Katana VentraIP

ChucK

ChucK is a concurrent, strongly timed audio programming language for real-time synthesis, composition, and performance,[3] which runs on Linux, Mac OS X, Microsoft Windows, and iOS. It is designed to favor readability and flexibility for the programmer over other considerations such as raw performance. It natively supports deterministic concurrency and multiple, simultaneous, dynamic control rates. Another key feature is the ability to live code; adding, removing, and modifying code on the fly, while the program is running, without stopping or restarting. It has a highly precise timing/concurrency model, allowing for arbitrarily fine granularity. It offers composers and researchers a powerful and flexible programming tool for building and experimenting with complex audio synthesis programs, and real-time interactive control.[4]

For other uses, see Chuck (disambiguation).

Paradigm

2003 (2003)[1]

1.5.2.0 / November 2023 (2023-11)[2]

Mac, Linux, Windows: GPL-2.0-or-later
iOS: Closed Source (Not Public)

ChucK was created and chiefly designed by Ge Wang as a graduate student working with Perry R. Cook.[1] ChucK is distributed freely under the terms of the GNU General Public License on Mac OS X, Linux and Microsoft Windows. On iPhone and iPad, ChiP (ChucK for iPhone) is distributed under a limited, closed source license, and is not currently licensed to the public. However, the core team has stated that it would like to explore "ways to open ChiP by creating a beneficial environment for everyone".[5]

Direct support for real-time

audio synthesis

A powerful and simple model

concurrent programming

A unified timing mechanism for multi-rate event and control processing.

A language syntax that encourages left-to-right syntax and semantics within program statements.

Precision timing: a strongly timed sample-synchronous timing model.

Programs are dynamically compiled to ChucK bytecode.

virtual machine

A runtime environment that supports .

on-the-fly programming

The ChucK Operator (=>) that can be used in several ways to "chuck" any ordered flow of data from left to right.

The ChucK programming language is a loosely C-like object-oriented language, with strong static typing.


ChucK is distinguished by the following characteristics:[6]


ChucK standard libraries provide:

Uses[edit]

ChucK has been used in performances by the Princeton Laptop Orchestra (PLOrk) and for developing Smule applications, including their ocarina emulator.[8] PLOrk organizers attribute some of the uniqueness of their performances to the live coding they can perform with ChucK.[9]

Comparison of audio synthesis environments

Sonic Pi

Pure Data

homepage at Princeton University

ChucK

mirror at Stanford University

ChucK

FLOSS manual

ChucK