Dynamic range
Dynamic range (abbreviated DR, DNR,[1] or DYR[2]) is the ratio between the largest and smallest values that a certain quantity can assume. It is often used in the context of signals, like sound and light. It is measured either as a ratio or as a base-10 (decibel) or base-2 (doublings, bits or stops) logarithmic value of the ratio between the largest and smallest signal values.[3]
For other uses, see Dynamic range (disambiguation).Electronically reproduced audio and video is often processed to fit the original material with a wide dynamic range into a narrower recorded dynamic range that can more easily be stored and reproduced; this processing is called dynamic range compression.
In electronics dynamic range is used in the following contexts:
In audio and electronics applications, the ratio involved is often large enough that it is converted to a logarithm and specified in decibels.[43]
Music[edit]
In music, dynamic range describes the difference between the quietest and loudest volume of an instrument, part or piece of music.[49] In modern recording, this range is often limited through dynamic range compression, which allows for louder volume, but can make the recording sound less exciting or live.[50]
The dynamic range of music as normally perceived in a concert hall does not exceed 80 dB, and human speech is normally perceived over a range of about 40 dB.[28]: 4
Photographers use dynamic range to describe the luminance range of a scene being photographed, or the limits of luminance range that a given digital camera or film can capture,[52] or the opacity range of developed film images, or the reflectance range of images on photographic papers.
The dynamic range of digital photography is comparable to the capabilities of photographic film[53] and both are comparable to the capabilities of the human eye.[54]
There are photographic techniques that support even higher dynamic range.
Consumer-grade image file formats sometimes restrict dynamic range.[57] The most severe dynamic-range limitation in photography may not involve encoding, but rather reproduction to, say, a paper print or computer screen. In that case, not only local tone mapping but also dynamic range adjustment can be effective in revealing detail throughout light and dark areas: The principle is the same as that of dodging and burning (using different lengths of exposures in different areas when making a photographic print) in the chemical darkroom. The principle is also similar to gain riding or automatic level control in audio work, which serves to keep a signal audible in a noisy listening environment and to avoid peak levels that overload the reproducing equipment, or which are unnaturally or uncomfortably loud.
If a camera sensor is incapable of recording the full dynamic range of a scene, high-dynamic-range (HDR) techniques may be used in postprocessing, which generally involve combining multiple exposures using software.