Katana VentraIP

God of War: Chains of Olympus

God of War: Chains of Olympus is an action-adventure hack and slash video game developed by Ready at Dawn, and published by Sony Computer Entertainment (SCE). It was first released for the PlayStation Portable (PSP) handheld console on March 4, 2008. The game is the fourth installment in the God of War series, the second chronologically, and a prequel to the original God of War. It is loosely based on Greek mythology and set in ancient Greece, with vengeance as its central motif. The player controls Kratos, a Spartan warrior who serves the Olympian gods. Kratos is guided by the goddess Athena, who instructs him to find the Sun God Helios, as the Dream God Morpheus has caused many of the gods to slumber in Helios' absence. With the power of the Sun and the aid of the Titan Atlas, Morpheus and the Queen of the Underworld Persephone intend to destroy the Pillar of the World and in turn Olympus.

The gameplay is similar to the previous installments, with a focus on combo-based combat, achieved through the player's main weapon—the Blades of Chaos—and secondary weapons acquired throughout the game. It features quick time events that require the player to complete game controller actions in a timed sequence to defeat stronger enemies and bosses. The player can use up to three magical attacks as alternative combat options. The game also features puzzles and platforming elements. The series' control scheme was reconfigured to compensate for the smaller number of buttons on the PSP compared to the PlayStation 2's controller; Ready at Dawn's solutions for the controls were praised by critics.


Chains of Olympus was acclaimed by critics, becoming the highest-rated PSP title on Metacritic and GameRankings.[2] The game's graphics were particularly praised, with 1UP declaring the game was "a technical showpiece for Sony, and arguably the best-looking game on the system."[3] It won several awards, including "Best PSP Action Game", "Best Graphics Technology", and "Best Use of Sound". As of June 2012, the game has sold 3.2 million copies worldwide, making it the seventh best-selling PlayStation Portable game of all time. Together with 2010's God of War: Ghost of Sparta, Chains of Olympus was remastered and released on September 13, 2011, as part of the God of War: Origins Collection for the PlayStation 3. The remastered version was included in the God of War Saga released on August 28, 2012, also for PlayStation 3.

Synopsis[edit]

Setting[edit]

As with the previous games in the God of War franchise, God of War: Chains of Olympus is set in an alternate version of ancient Greece, populated by the Olympian gods, Titans, and other beings of Greek mythology. With the exception of flashbacks, the events are set between those of the games Ascension (2013) and God of War (2005). Several locations are explored, including the real-world locations of the ancient cities of Attica and Marathon, the latter including fictional settings of the Temple of Helios and the Caves of Olympus, and several other fictional locations, including the Underworld, which features scenes at the River Styx, Tartarus, the Fields of Elysium, and the Temple of Persephone.


Attica is a war-torn city under assault by the Persian Empire and their pet basilisk and is the site of Eurybiades' last battle. The city of Marathon is covered in the black fog of the Dream God, Morpheus. Just beyond the city is the Temple of Helios, which sits atop the Sun Chariot, which has plummeted to Earth in Helios' absence. Boreas, Zephyros, Euros, and Notos, the gods of the north, west, east, and south winds, respectively, reside in the temple and guide the chariot. The Caves of Olympus is a cavern below Mount Olympus and houses the dawn-goddess Eos, the Primordial Fires, and a statue of Triton. The Underworld is the underground realm of the dead and is host to the River Styx and the ferryman of the dead, Charon. Tartarus is the prison of the dead and the Titans where the massive Titan Hyperion is chained. The Fields of Elysium are home to deserving souls that roam peacefully and are overlooked by the Temple of Persephone.

Release[edit]

The demo disc, officially titled God of War: Chains of Olympus – Special Edition: Battle of Attica, was released on September 27, 2007. In the demo, Kratos battles Persian soldiers and a giant basilisk. The demo progresses through the city of Attica as Kratos chases the basilisk, culminating with Kratos fighting the Persian King. The disc also included a developer video and a lanyard in the shape of the Greek letter Omega.[22] Following the demo's release, a downloadable version was made available through the PlayStation Store in North American and European regions.[23] Due to the delay of the game, Ready at Dawn offered a "special edition" version of the demo to pre-order customers,[24] with one Ready at Dawn developer stating that preparation of the special demo disc took up to 40% of the team's production time.[17]


God of War: Chains of Olympus was originally scheduled to be released during the fourth quarter of 2007,[25] but it was rescheduled[24] and released on March 4, 2008, in North America,[26] March 27 in Australia, March 28 in Europe,[27] and July 10 in Japan, where it was published by Capcom.[27] The game was a commercial success, debuting at No. 5 on the North American charts with 340,500 copies sold in the first month.[28] The game was re-released in Europe on October 17, 2008, as part of Sony's Platinum Range and was also re-released in Japan and North America in April 2009 under Capcom's Best Price and Sony's Greatest Hits labels, respectively.[27] It became available for download from the PlayStation Store on September 30, 2009, in North America, October 1 in Europe, and November 11, 2010, in Japan.[27] Sony released a limited-edition bundle pack only in North America, on June 3, 2008. The pack included the game, a UMD of the 2007 film Superbad, a voucher for the PSP title Syphon Filter: Combat Ops, and a red edition of the console imprinted with an image of Kratos' face on the rear.[29] As of June 2012, Chains of Olympus has sold more than 3.2 million copies worldwide.[30]


Together with God of War: Ghost of Sparta, the game was released for the PlayStation 3 as part of the God of War: Origins Collection (called God of War Collection – Volume II in Europe) on September 13, 2011, in North America, September 16 in Europe, September 29 in Australia, and October 6 in Japan.[31] The collection is a remastered port of both games to the PS3 hardware, with features including high-definition resolution, stereoscopic 3D, anti-aliased graphics locked at 60 frames per second, DualShock 3 vibration function, and PlayStation 3 Trophies.[32] God of War: Origins Collection and full trials of its two games were also released for download on the PlayStation Store on September 13, 2011, in North America.[33] By June 2012, the collection had sold 711,737 copies worldwide.[30] On August 28, 2012, God of War Collection, God of War III, and Origins Collection were released as part of the God of War Saga under Sony's line of PlayStation Collections for the PlayStation 3 in North America.[34]

, ed. (2008). God of War: Chains of Olympus (Instruction manual). Sony Computer Entertainment.

Ready at Dawn

Official U.S. site

Official European site

at IMDb

God of War: Chains of Olympus

at Curlie

God of War: Chains of Olympus