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Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit initially designed to accelerate computer graphics and image processing (either on a video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles). After their initial design, GPUs were found to be useful for non-graphic calculations involving embarrassingly parallel problems due to their parallel structure. Other non-graphical uses include the training of neural networks and cryptocurrency mining.

"GPU" redirects here. For other uses, see GPU (disambiguation).

GPU companies[edit]

Many companies have produced GPUs under a number of brand names. In 2009, Intel, Nvidia, and AMD/ATI were the market share leaders, with 49.4%, 27.8%, and 20.6% market share respectively. In addition, Matrox[61] produces GPUs. Modern smartphones use mostly Adreno GPUs from Qualcomm, PowerVR GPUs from Imagination Technologies, and Mali GPUs from ARM.

Motion compensation (mocomp)

Inverse discrete cosine transform (iDCT)

Inverse telecine

Inverse (iMDCT)

modified discrete cosine transform

In-loop

deblocking filter

Intra-frame prediction

Inverse (IQ)

quantization

more commonly known as slice-level acceleration

Variable-length decoding (VLD)

Spatial-temporal and automatic interlace/progressive source detection

deinterlacing

Bitstream processing (/Context-adaptive binary arithmetic coding) and perfect pixel positioning

Context-adaptive variable-length coding

GPU forms[edit]

Terminology[edit]

In the 1970s, the term "GPU" originally stood for graphics processor unit and described a programmable processing unit working independently from the CPU that was responsible for graphics manipulation and output.[64][65] In 1994, Sony used the term (now standing for graphics processing unit) in reference to the PlayStation console's Toshiba-designed Sony GPU.[31] The term was popularized by Nvidia in 1999, who marketed the GeForce 256 as "the world's first GPU".[66] It was presented as a "single-chip processor with integrated transform, lighting, triangle setup/clipping, and rendering engines".[67] Rival ATI Technologies coined the term "visual processing unit" or VPU with the release of the Radeon 9700 in 2002.[68] The AMD Alveo MA35D features dual VPU’s, each using the 5 nm process in 2023.[69]


In personal computers, there are two main forms of GPUs. Each has many synonyms:[70]

Sales[edit]

In 2013, 438.3 million GPUs were shipped globally and the forecast for 2014 was 414.2 million. However, by the third quarter of 2022, shipments of integrated GPUs totaled around 75.5 million units, down 19% year-over-year.[104] [105]

List of AMD graphics processing units

List of Nvidia graphics processing units

List of Intel graphics processing units

Intel GMA

Larrabee

– the bit-stream technology from Nvidia used in their graphics chips to accelerate video decoding on hardware GPU with DXVA.

Nvidia PureVideo

SoC

– the video decoding bit-stream technology from ATI to support hardware (GPU) decode with DXVA

UVD (Unified Video Decoder)

Peddie, Jon (1 January 2023). . Springer Nature. ISBN 978-3-03-114047-1. OCLC 1356877844.

The History of the GPU – New Developments