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Guitar Hero 5

Guitar Hero 5 is a 2009 rhythm game developed by Neversoft and published by Activision. It is the fifth main installment and the ninth overall installment in the Guitar Hero series. The game was released internationally in September 2009 for the PlayStation 2, PlayStation 3, Wii and Xbox 360 consoles. Similar to the preceding title, Guitar Hero World Tour (2008), Guitar Hero 5 is geared towards playing in a four-person band experience, including lead and bass guitar, drums, and vocals. The game is available as a standalone title, allowing players to use existing compatible instrument controllers, and as a bundle that provides these controllers. Guitar Hero 5 adds several new features, such as drop-in/drop-out play, bands composed of any combination of available instruments, a Rockfest competitive mode consisting of several various scoring mechanisms, and both song-specific and general Challenges to unlock new avatars, clothing, and other extras in the game. Many of these changes were added to make the game a more social experience, allowing players across a range of skill levels to be able to play cooperatively and competitively against each other both locally and online. The PlayStation 2 version is based on Guitar Hero World Tour, using the same gameplay UI as Guitar Hero: Metallica (2009), Guitar Hero Smash Hits (2009), and Guitar Hero: Van Halen (2009), albeit with a different Rock Meter design.

"GH5" redirects here. For the digital camera, see Panasonic Lumix DC-GH5.

Guitar Hero 5

Guitar Hero 5's track list contains 85 songs by 83 separate artists, and like previous Guitar Hero games, several musicians with works in the game have been modeled through motion capture for playable characters in the game, including Johnny Cash, Carlos Santana, Shirley Manson, Matthew Bellamy, and Kurt Cobain. Players can also create their own character and instrument to play with. The game continues to support the user-created music studio introduced in World Tour through GHTunes, and additional downloadable content for the game was also made available. A majority of existing downloadable tracks from World Tour are forward-compatible with Guitar Hero 5, along with selected on-disc tracks from World Tour and Guitar Hero Smash Hits, and songs from the game could also be exported for a fee to play in its sequel, Guitar Hero: Warriors of Rock, and spin-off game Band Hero.


The game was well received by reviewers, who appreciated the improvements in the accessibility of the game, allowing players to immediately jump in and play without spending excessive time in the game's menus. The game also sold well, however, it sold about less than 50 percent of Guitar Hero: World Tour's sales, specifically selling 1.2 million copies across all platforms. Improvements to both the Career and competitive multiplayer modes were also highlights of the game. However, the game's track list was considered to be too broad, and controversy arose over the ability to use the avatar of Kurt Cobain to perform in any other song within the game.

"Momentum": Starting at Medium difficulty, players can increase their difficulty and score more points by hitting twenty consecutive notes, but will fall back in difficulty if they miss three notes in a row.

"Streakers": Points are awarded for making "streaks" a series of consecutive notes, with the value further increasing for longer streaks.

"Perfectionist": For each section of a song, players are ranked by the percentage of correct notes hit, with the top player getting the most points.

"Do or Die": A player is forced to wait out until the next section if they miss three notes in the current section of the song.

"Elimination": After each section of a song, the lowest scoring player is eliminated. However, if the scoring player decided to stay in, they may do so.

"Pro Face-Off": A standard mode, with the highest score winning points.

score attack

Official website