Katana VentraIP

Lara Croft and the Temple of Osiris

Lara Croft and the Temple of Osiris is an action-adventure game developed by Crystal Dynamics and published by Square Enix's European subsidiary for Windows, PlayStation 4, Xbox One, Stadia and Nintendo Switch. It is the sequel to the 2010 video game Lara Croft and the Guardian of Light, and the second installment in Lara Croft spin-off series of the Tomb Raider franchise. The video game was announced at E3 2014 on 9 June.

Lara Croft and the Temple of Osiris

The game was released along with its predecessor as part of The Lara Croft Collection for Nintendo Switch by Feral Interactive.

Plot[edit]

Deep in the deserts of Egypt Lara Croft joins forces with rival treasure hunter Carter Bell and imprisoned gods Isis and Horus, to defeat the evil deity Set. Lara and her companions battle the elements of nature through ancient tombs and they must recover the fragments of Osiris to stop Set from enslaving all humanity.

Development[edit]

Crystal Dynamics began development on Temple of Osiris in 2013, following the release of Tomb Raider.[2] Nixxes Software provided development support on the game; they had collaborated with Crystal Dynamics on previous Tomb Raider games.[3] In a 2022 interview with Digital Foundry, composer Wilbert Roget II stated that Crystal Dynamics had originally planned for the Lara Croft brand to become its own spin-off franchise from the Tomb Raider IP.[4] The studio completed development in November 2014.[2][5] That month, Valve and Crystal Dynamics organized a contest for people to produce and submit promotional Tomb Raider themed content for the video game Team Fortress 2.[6] The winning items were revealed on 3 December and were implemented in Team Fortress 2 as rewards for people who pre-purchased Temple of Osiris.[7] Contest winners received a selection of titles from Square Enix's catalogue on Steam.[6]

Official website