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Software framework

In computer programming, a software framework is an abstraction in which software, providing generic functionality, can be selectively changed by additional user-written code, thus providing application-specific software. It provides a standard way to build and deploy applications and is a universal, reusable software environment that provides particular functionality as part of a larger software platform to facilitate the development of software applications, products and solutions.

"Framework (computer science)" redirects here. For other uses, see Framework (disambiguation).

Software frameworks may include support programs, compilers, code libraries, toolsets, and application programming interfaces (APIs) that bring together all the different components to enable development of a project or system.


Frameworks have key distinguishing features that separate them from normal libraries:

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Artistic drawing, music composition, and mechanical [3][4]

CAD

Financial modeling applications

[5]

Earth system modeling applications

[6]

[7]

Decision support systems

Media playback and authoring

Web framework

Middleware

– High performance scientific computing.

Cactus Framework

– General GUI applications.

Application framework

Enterprise Architecture framework

Oracle Application Development Framework

(PHP Framework)

Laravel

for example Pipedream

Malware

Php4delphi

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Software frameworks typically contain considerable housekeeping and utility code in order to help bootstrap user applications, but generally focus on specific problem domains, such as:

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Architecture[edit]

According to Pree,[8] software frameworks consist of frozen spots and hot spots. Frozen spots define the overall architecture of a software system, that is to say its basic components and the relationships between them. These remain unchanged (frozen) in any instantiation of the application framework. Hot spots represent those parts where the programmers using the framework add their own code to add the functionality specific to their own project.


In an object-oriented environment, a framework consists of abstract and concrete classes. Instantiation of such a framework consists of composing and subclassing the existing classes.[9]


The necessary functionality can be implemented by using the Template Method Pattern in which the frozen spots are known as invariant methods and the hot spots are known as variant or hook methods. The invariant methods in the superclass provide default behaviour while the hook methods in each subclass provide custom behaviour.


When developing a concrete software system with a software framework, developers utilize the hot spots according to the specific needs and requirements of the system. Software frameworks rely on the Hollywood Principle: "Don't call us, we'll call you."[10][11] This means that the user-defined classes (for example, new subclasses) receive messages from the predefined framework classes. Developers usually handle this by implementing superclass abstract methods.

Class (computer programming)

Software design pattern

Don't repeat yourself

Implicit invocation

Software engine

The dictionary definition of software framework at Wiktionary

Media related to Software frameworks at Wikimedia Commons

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