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The Matrix Online

The Matrix Online (abbreviated as MxO)[1] was a massively multiplayer online role-playing game (MMORPG) initially developed by Monolith Productions and later, a few months after launch, by Sony Online Entertainment. It was advertised as a continuation of the storyline of The Matrix films, as The Wachowskis, the franchise's creators, gave their blessing to the notion of gamers "inherit[ing] the storyline".[2] The game began closed beta-testing in June 2004 which was then opened for people who pre-ordered the game in November 2004. Warner Bros. and Sega released MxO on March 22, 2005 in the United States. It was released in Europe on April 15, 2005. In June, Warner Bros. sold the rights to the game to Sony Online Entertainment, and the game's development and operation was transferred to the latter on August 15, 2005. Sony Online Entertainment shut down operation of the game on July 31, 2009.[3]

"MxO" redirects here. For the Japanese manga, see M×0.

Ubisoft backed out of an agreement to co-publish the game, not long after canceling plans for another MMORPG. Ubisoft and Warner Bros. stated that this did not have a negative impact on their relationship. At the time, doubts about the game circled within the industry, based on the lackluster reception of the second and third The Matrix films and an overcrowded MMORPG market.[4]

EPN - E Pluribus Neo (Zion as parent organization):

Nine new critical missions (three for each of the game's three main organizations) every six weeks, released weekly as part of the game's patch cycle.

A new hand-drawn cinematic every six weeks to coincide with the start of a new sub-chapter.

Daily live events.

Large-scale organizational meetings (one each month).

Closing[edit]

In June 2009, Sony Online Entertainment stopped serving The Matrix Online due to low subscription numbers. The service was officially shut down on August 1, 2009. At the time, it had fewer than 500 active players.[6]


The days leading up to the closing, as well as the end of the servers themselves, were chronicled on the gaming website Giant Bomb in a video series titled "Not Like This", a reference to a line in The Matrix's first movie.[7]


After the closing, the website remained operational for a limited period of time. Visitors were greeted with an invitation to peruse the official memory book, which had been posted as a parting gift to the fans.[8] The book included a summary of the storyline and various nostalgic items.

Simulated reality

at IMDb

The Matrix Online

at MobyGames

The Matrix Online

- A browsable/downloadable version of the memory book which contains elements of the ongoing story, as held by the Internet Archive

Matrix Online Storybook