Overview[edit]
The basis for a WAR value is the estimated number of runs contributed by a player through offensive actions such as batting and base running, and runs denied to opposition teams by the player through defensive actions like fielding and pitching. Statistics such as weighted on-base average (wOBA), ultimate zone rating (UZR), ultimate base running (UBR), and defense independent pitching statistics (DIPS) measure the effectiveness of a player at creating and saving runs for their team, on a per-plate appearance or per-inning basis. These statistics can be multiplied by the playing time of a player to give an estimate of the number of offensive and defensive runs contributed to their team.
Additional runs contributed to a team lead to additional wins, with 10 runs estimated to be equal to roughly one win.[3] Therefore, a 1.0 WAR value for a player signifies a contribution of roughly 10 more runs than a replacement-level player, over a specified period of time. A replacement-level player is defined by FanGraphs as contributing 17.5 runs fewer than a player of league-average performance, over 600 plate appearances.[4] Therefore, a 1.0 WAR player has contributed an estimated −7.5 runs relative to average over the same number of plate appearances, a 2.0 WAR player has contributed +2.5 runs, and a 5.0 WAR player has contributed +32.5 runs.
For an individual player, WAR values may be calculated for single seasons or parts of seasons, for several seasons, or across the whole career of the player. Collective WAR values for multiple players may also be estimated, for example to determine the contribution a team receives from its outfielders, its relief pitchers or from specific positions such as catcher.[5][6] It is also possible to extrapolate a future WAR value from a player's past performance data.[7]