Amplitude
The amplitude of a periodic variable is a measure of its change in a single period (such as time or spatial period). The amplitude of a non-periodic signal is its magnitude compared with a reference value. There are various definitions of amplitude (see below), which are all functions of the magnitude of the differences between the variable's extreme values. In older texts, the phase of a periodic function is sometimes called the amplitude.[1]
This article is about amplitude in classical physics. For other uses, see Amplitude (disambiguation).In this simple wave equation
Units[edit]
The units of the amplitude depend on the type of wave, but are always in the same units as the oscillating variable. A more general representation of the wave equation is more complex, but the role of amplitude remains analogous to this simple case.
For waves on a string, or in a medium such as water, the amplitude is a displacement.
The amplitude of sound waves and audio signals (which relates to the volume) conventionally refers to the amplitude of the air pressure in the wave, but sometimes the amplitude of the displacement (movements of the air or the diaphragm of a speaker) is described.[8][9] The logarithm of the amplitude squared is usually quoted in dB, so a null amplitude corresponds to −∞ dB. Loudness is related to amplitude and intensity and is one of the most salient qualities of a sound, although in general sounds it can be recognized independently of amplitude. The square of the amplitude is proportional to the intensity of the wave.
For electromagnetic radiation, the amplitude of a photon corresponds to the changes in the electric field of the wave. However, radio signals may be carried by electromagnetic radiation; the intensity of the radiation (amplitude modulation) or the frequency of the radiation (frequency modulation) is oscillated and then the individual oscillations are varied (modulated) to produce the signal.
Amplitude envelopes[edit]
Amplitude envelope refers to the changes in the amplitude of a sound over time, and is an influential property as it affects perception of timbre. A flat tone has a steady state amplitude that remains constant during time, which is represented by a scalar. Other sounds can have percussive amplitude envelopes featuring an abrupt onset followed by an immediate exponential decay. [10]
Percussive amplitude envelopes are characteristic of various impact sounds: two wine glasses clinking together, hitting a drum, slamming a door, etc. where the amplitude is transient and must be represented as either a continuous function or a discrete vector. Percussive amplitude envelopes model many common sounds that have a transient loudness attack, decay, sustain, and release. [11]
Amplitude normalization[edit]
With waveforms containing many overtones, complex transient timbres can be achieved by assigning each overtone to its own distinct transient amplitude envelope. Unfortunately, this has the effect of modulating the loudness of the sound as well. It makes more sense to separate loudness and harmonic quality to be parameters controlled independently of each other.
To do so, harmonic amplitude envelopes are frame-by-frame normalized to become amplitude proportion envelopes, where at each time frame all the harmonic amplitudes will add to 100% (or 1). This way, the main loudness-controlling envelope can be cleanly controlled.[12]
In Sound Recognition, max amplitude normalization can be used to help align the key harmonic features of 2 alike sounds, allowing similar timbres to be recognized independent of loudness.[13][14]