Cut the Rope
Cut the Rope is a franchise of physics-based puzzle video games developed by entertainment company ZeptoLab for several platforms and devices. It consists of the original game of the same name (2010) published by Chillingo, Cut the Rope: Holiday Gift (2010), Cut the Rope: Experiments (2011), Cut the Rope: Time Travel (2013), Cut the Rope 2 (2013 iOS; 2014 Android), My Om Nom (2014 iOS; 2015 Android), Cut the Rope: Magic (2015), Cut the Rope Remastered (2021), Cut the Rope Daily (2023), and Cut the Rope 3 (2023).
This article is about the video game franchise. For the first game in the franchise, see Cut the Rope (video game).Cut the Rope
- ZeptoLab (most titles)
- Chillingo (Cut the Rope)
- Activision (Cut the Rope: Triple Treat)
- Netflix Games (Cut the Rope: Daily)
Cut the Rope
February 28, 2010
Cut the Rope 3
October 13, 2023
Reception[edit]
In addition to its commercial success, Cut the Rope was very well received by critics. It has a score of 93 on Metacritic, indicating "universal acclaim".[26]
Cut the Rope: Experiments reached an aggregate Metacritic score of 85 out of 100,[27] Cut the Rope: Time Travel — a score of 84,[28] and Cut the Rope 2 a score of 81.[29]
Adaptations, spin-offs and merchandise[edit]
Om Nom Stories, an animated web series on ZeptoLab's YouTube channel and sold to several kid-oriented streaming sites, is based on the game series and revolves around Om Nom's life out of the game.
In July 2011, ZeptoLab and comics publisher Ape Entertainment published a comic book series to be published as a stand-alone app. The comics tell the backstory of the candy-eating monster Om Nom and introduce new characters.[30]
The character Om Nom has become the subject of a viral video,[31] plush toys,[32] and a Mattel Apptivity game.[33]
In August 2014, ZeptoLab and McDonald's Europe announced[34] a multi-market Happy Meal promotional campaign, which featured various Cut the Rope-themed kitchen accessories, such as banana splitter and juicer. "Hungry for fruit and fun?" was the key message of the campaign. As part of the promotion, ZeptoLab also released the game called Cut the Rope: Hungry for Fruit.
In June 2015, ZeptoLab partnered with Blockade Entertainment for a feature film based on the games, titled Om Nom: The Movie, that was set for release in 2016, but it never came to fruition.[35]
In March 2021, Zeptolab created a personalized book[36] for children in collaboration with LionStory. The book features Om Nom, Om Nelle, Toss, Snail Brow, Roto, Lick, Ginger, Blue and a personalized character of a child (appearance, name, dedication and a back cover photo).