
Dungeons & Dragons Online
Dungeons & Dragons Online is a massively multiplayer online role-playing game (MMORPG) developed by Turbine for Microsoft Windows and OS X. The game was originally marketed as Dungeons & Dragons Online: Stormreach. Upon switching to a hybrid free-to-play model it was renamed Dungeons & Dragons Online: Eberron Unlimited. The game was rebranded Dungeons & Dragons Online, with the introduction of Forgotten Realms-related content. Turbine developed Dungeons & Dragons Online as an online adaptation of Dungeons & Dragons (D&D), originally based loosely on the D&D 3.5 rule set. The game is set on the unexplored continent of Xen'drik within the Eberron campaign setting, and in the Kingdom of Cormyr within the Forgotten Realms campaign setting.
Dungeons & Dragons Online
- Turbine (2006–2016)
- Standing Stone Games (2016–present)
- Jason Booth
- Dan Ogles
- Cardell Kerr
- Ken Troop
Windows
February 28, 2006
OS X
June 25, 2012
Lawsuits[edit]
On August 24, 2009, Turbine, Inc. filed lawsuit against Atari claiming a breach of a licensing agreement for Dungeons & Dragons. The suit alleged six counts over six years, including consistent breaches of contract, a lack of promotion and distribution, and attempting to gain additional money from Turbine's licensing of the D&D properties. Furthermore, Turbine claimed that many of the maneuvers by Atari were designed to either undercut the upcoming launch of Dungeons & Dragons: Eberron Unlimited or help Atari launch its own competing MMO.[42] Atari filed a motion to dismiss the lawsuit, and also filed a separate complaint to recover money owed to Atari resulting from an independent third party audit of Turbine.[43] The case was settled out of court in 2011.[44]
Ontario-based web services company Treehouse Avatar Technologies Inc. filed a patent infringement lawsuit against Turbine, Inc., which claimed Dungeons & Dragons Online had violated United States Patent No. 8,180,858 (Method And System For Presenting Data Over A Network Based On Network User Choices And Collecting Real-Time Data Related To Said Choices), which was awarded on May 15, 2012 to Treehouse's parent company WiLAN.[45][46] Turbine settled the lawsuit by licensing WiLAN's technology.[47][48][49]