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Graphic novel

A graphic novel is a long-form work of sequential art. The term graphic novel is often applied broadly, including fiction, non-fiction, and anthologized work, though this practice is highly contested by comics scholars and industry professionals. It is, at least in the United States, typically distinct from the term comic book, which is generally used for comics periodicals and trade paperbacks (see American comic book).[1][2]

Not to be confused with Visual novel, Comic book, or Illustrated fiction.

Fan historian Richard Kyle coined the term graphic novel in an essay in the November 1964 issue of the comics fanzine Capa-Alpha.[3][4] The term gained popularity in the comics community after the publication of Will Eisner's A Contract with God (1978) and the start of the Marvel Graphic Novel line (1982) and became familiar to the public in the late 1980s after the commercial successes of the first volume of Art Spiegelman's Maus in 1986, the collected editions of Frank Miller's The Dark Knight Returns in 1986 and Alan Moore and Dave Gibbons' Watchmen in 1987. The Book Industry Study Group began using graphic novel as a category in book stores in 2001.[5]

Definition[edit]

The term is not strictly defined, though Merriam-Webster's dictionary definition is "a fictional story that is presented in comic-strip format and published as a book".[6] Collections of comic books that do not form a continuous story, anthologies or collections of loosely related pieces, and even non-fiction are stocked by libraries and bookstores as graphic novels (similar to the manner in which dramatic stories are included in "comic" books). The term is also sometimes used to distinguish between works created as standalone stories, in contrast to collections or compilations of a story arc from a comic book series published in book form.[7][8][9]


In continental Europe, both original book-length stories such as The Ballad of the Salty Sea (1967) by Hugo Pratt or La rivolta dei racchi (1967) by Guido Buzzelli,[10] and collections of comics have been commonly published in hardcover volumes, often called albums, since the end of the 19th century (including such later Franco-Belgian comics series as The Adventures of Tintin in the 1930s).

Artist's book

Collage novel

European publishing format

Comic album

Japanese term for/style of more mature comics

Gekiga

Graphic narrative

Graphic non-fiction

List of award-winning graphic novels

List of best-selling comic series

profusely illustrated books

Livre d'art

Japanese manga publishing format

Tankōbon

Wordless novel

Arnold, Andrew D. , Time, November 14, 2003

"The Graphic Novel Silver Anniversary"

Tychinski, Stan. (n.d., 2004)

Brodart.com: "A Brief History of the Graphic Novel"

Couch, Chris. , Image & Narrative #1 (Dec. 2000)

"The Publication and Formats of Comics, Graphic Novels, and Tankobon"

Graphic Novels: Everything You Need to Know by Paul Gravett, Harper Design, New York, 2005.  978-0-06082-4-259

ISBN

: The Invisible Art by Scott McCloud

Understanding Comics

The Victorian Age: Comic Strips and Books 1646–1900 Origins of Early American Comic Strips Before The Yellow Kid, in #38 2008 pages 330–366 by Robert Lee Beerbohm, Doug Wheeler, Richard Samuel West and Richard D. Olson, PhD

Overstreet Comic Book Price Guide

Weiner, Stephen & Couch, Chris. Faster than a speeding bullet: the rise of the graphic novel, , 2004. ISBN 978-1-56163-368-5

NBM

The System of Comics by Thierry Groensteen, University Press of Mississippi, Jackson, 2007.  978-1-60473-259-7

ISBN

Aldama, Frederick Luis; González, Christopher (2016). Graphic borders : Latino comic books past, present, and future. Austin.  978-1-4773-0914-8. OCLC 920966195.{{cite book}}: CS1 maint: location missing publisher (link)

ISBN

Columbia University

"Welcome to Columbia University's Graphic Novels Page"