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Star Wars Jedi: Survivor

Star Wars Jedi: Survivor is a 2023 action-adventure game developed by Respawn Entertainment and published by Electronic Arts. The game is the sequel to Star Wars Jedi: Fallen Order (2019), taking place five years after the events of the previous game and continues the adventure of young Jedi Knight Cal Kestis, as he and his friends continue in their struggle to survive the tyranny of the Galactic Empire.

Star Wars Jedi: Survivor

Paul Hatfield

  • Jason de Heras
  • Jeff Magers

Jon Carr

  • Chris Sutton
  • Nate Stephens

  • Aaron Contreras
  • Danny Homan
  • Pete Stewart
  • Cheyenne Morrin

PS5, Windows, Xbox Series X/S
April 28, 2023
PS4, Xbox One
TBA

Star Wars Jedi: Survivor was released for PlayStation 5, Windows, and Xbox Series X/S on April 28, 2023.[1] PlayStation 4 and Xbox One versions are currently in development.[2] The game received generally positive reviews from critics, though the PC version received criticism for technical issues.

Gameplay[edit]

Star Wars Jedi: Survivor retains many of the gameplay mechanics from its predecessor and introduces new elements. In lightsaber combat, Cal Kestis has access to five different lightsaber types, each with unique features. He can use the single blade and double blade stances from the previous game, Fallen Order, and the special dual-wield blade attack is expanded into its own stance. The dual-wield stance was originally intended to be a playable stance in Fallen Order, but it was only included as a special attack due to time constraints.[3] A new stance has also been added that uses a Kylo Ren-style crossguard lightsaber, which requires players to pay attention to timing windows to use effectively, particularly when blocking and parrying enemy attacks.[4] The second new stance is the blaster stance which allows the player to use a lightsaber and blaster combo allowing for both close and ranged attacks.[5] These different stances are designed to be used to combat specific types of enemies, which game director Stig Asmussen says will make the player "figure out what the best weapon of choice is".[6] Cal's Force Slow ability, which was previously used frequently in short bursts to overcome obstacles and slow individual enemies, has now been reworked in Survivor to purely function as an ultimate ability that can be unleashed in battle after a long cooldown to slow the entire world around Cal,[7] including enemies and mid-air projectiles, similar to Kylo Ren's Force Stasis ability in Star Wars: The Force Awakens.[8] Player cosmetic customization options have been greatly expanded in Survivor over the limited options available in Fallen Order.[9] Survivor allows the player to customize Cal's entire outfit,[10] along with his hairstyle and facial hair.[11] A white blade is a new color option in lightsaber customization.[12]


The level design of Jedi: Survivor features larger, more expansive maps populated with more non-player characters compared to Fallen Order.[13][14] Lead level designer Martin Badowsky said that Respawn wanted Koboh to feature a dense central area with more open outskirts areas as the player explores outwards. In addition, the Mantis landing pads have been moved to more central locations on planets to provide easier access to the various regions.[15] The planet Koboh has been described as a "home away from home" that the player will revisit throughout the game, and with each revisit, new pathways will open up. Design director Jeff Magers said that "By exploring the worlds, players will both make Cal more their own through customization" and many of the optional areas contain skills, upgrades and perks that will make Cal "more powerful and equipped to take on the challenges ahead".[15] By comparison, revisiting planets like Bogano in Fallen Order was done primarily in service of progressing the plot rather than for encouraging exploration. Exploration is made easier in Survivor with the addition of fast travel at meditation points where the player can be quickly transported to another meditation point on the planet that they have already discovered.[16] However, Respawn wanted to ensure that using fast travel was not necessary to ordinarily traverse the environment or to complete the story.[15] Fast travel was absent in Fallen Order and was a much-requested feature.[16] Scattered throughout Koboh are seven High Republic-era Jedi Chambers for the player to discover.[17] Jedi Meditation Chambers feature puzzles and challenges for the player to complete and provide rewards such as perks or skill points for the player to upgrade their abilities.[18] Jedi Chambers become available once the player has rescued the droid ZN-A4 from the Chamber of Duality.

Development[edit]

The development of a sequel to Star Wars Jedi: Fallen Order was announced in January 2022.[21] The game's title of Star Wars Jedi: Survivor was announced in May 2022 alongside the debut of a CGI teaser trailer at Star Wars Celebration.[22] The game was developed by Respawn Entertainment and was released on April 28, 2023, for PlayStation 5, Windows, and Xbox Series X/S.[23]


Game director Stig Asmussen claimed real-time ray tracing and other next-gen capabilities enable Respawn to operate "at a quality that's much above anything that we've ever developed before." By exclusively targeting ninth-generation consoles, Survivor enjoys significantly faster load times with a development team that is no longer obligated to support the older PlayStation 4 and Xbox One consoles the first game launched on.[24] This is due to the PlayStation 5 and Xbox Series X/S consoles featuring a solid-state drive (SSD) that enables much faster asset loading times compared to a hard drive. Despite these statements, versions for PlayStation 4 and Xbox One were announced in August 2023.[2]

Sequel[edit]

In a 2023 interview with IGN, Asmussen stated that he planned the Star Wars: Jedi series to be a trilogy, with the possible third and final major installment targeting the new Unreal Engine 5.[83] In September 2023, Monaghan confirmed that a third game was in development.[84]

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