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Instant messaging

Instant messaging (IM) technology is a type of online chat allowing immediate transmission of messages over the Internet or another computer network. Messages are typically transmitted between two or more parties, when each user inputs text and triggers a transmission to the recipient(s), who are all connected on a common network.[1] It differs from email in that conversations over instant messaging happen in real-time (hence "instant"). Most modern IM applications (sometimes called "social messengers", "messaging apps", "chat apps" or "chat clients") use push technology and also add other features such as emojis (or graphical smileys), file transfer, chatbots, voice over IP, or video chat capabilities.

For other uses, see Messaging application.

Instant messaging systems tend to facilitate connections between specified known users (often using a contact list also known as a "buddy list" or "friend list"), and can be standalone applications or integrated into e.g. a wider social media platform, or a website where it can for instance be used for conversational commerce. IM can also consist of conversations in "chat rooms". Depending on the IM protocol, the technical architecture can be peer-to-peer (direct point-to-point transmission) or client–server (an IM service center retransmits messages from the sender to the communication device). It is usually distinguished from text messaging which is typically simpler and normally uses cellular phone networks.


Instant messaging applications can store messages with either local-based device storage (e.g. WhatsApp, Viber, Line, WeChat, Signal etc.) or cloud-based server storage (e.g. Telegram, Skype, Facebook Messenger, Google Meet/Chat, Discord, Slack etc.).


Instant messaging was pioneered in the early Internet era; the IRC protocol was the earliest to achieve wide adoption.[2] Later in the 1990s, ICQ was among the first closed and commercialized instant messengers, and several rival services appeared afterwards as it became a popular use of the Internet.[3] Beginning with its first introduction in 2005, BlackBerry Messenger, which initially had been available only on BlackBerry smartphones, soon became one of the most popular mobile instant messaging apps worldwide. BBM was for instance the most used mobile messaging app in the United Kingdom[4] and Indonesia.[5] Instant messaging remains very popular today; IM apps are the most widely used smartphone apps: in 2018 there were over 50 million Signal users, 980 million monthly active users of WeChat and 1.3 billion monthly users of WhatsApp Messenger.

Combine the many disparate protocols inside the IM .

client application

Combine the many disparate protocols inside the IM server application. This approach moves the task of communicating with the other services to the server. Clients need not know or care about other IM protocols. For example, Public IM Connectivity. This approach is popular in XMPP servers; however, the so-called transport projects suffer the same reverse engineering difficulties as any other project involved with closed protocols or formats.

LCS 2005

Standard complementary instant messaging applications offer functions like file transfer, contact list(s), the ability to hold several simultaneous conversations, etc. These may be all the functions that a small business needs, but larger organizations will require more sophisticated applications that can work together. The solution to finding applications capable of this is to use enterprise versions of instant messaging applications. These include titles like XMPP, Lotus Sametime, Microsoft Office Communicator, etc., which are often integrated with other enterprise applications such as workflow systems. These enterprise applications, or enterprise application integration (EAI), are built to certain constraints, namely storing data in a common format.


There have been several attempts to create a unified standard for instant messaging: IETF's Session Initiation Protocol (SIP) and SIP for Instant Messaging and Presence Leveraging Extensions (SIMPLE), Application Exchange (APEX), Instant Messaging and Presence Protocol (IMPP), the open XML-based Extensible Messaging and Presence Protocol (XMPP), and Open Mobile Alliance's Instant Messaging and Presence Service developed specifically for mobile devices.


Most attempts at producing a unified standard for the major IM providers (AOL, Yahoo! and Microsoft) have failed, and each continues to use its own proprietary protocol.


However, while discussions at IETF were stalled, Reuters signed the first inter-service provider connectivity agreement in September 2003. This agreement enabled AIM, ICQ and MSN Messenger users to talk with Reuters Messaging counterparts and vice versa. Following this, Microsoft, Yahoo! and AOL agreed to a deal in which Microsoft's Live Communications Server 2005 users would also have the possibility to talk to public instant messaging users. This deal established SIP/SIMPLE as a standard for protocol interoperability and established a connectivity fee for accessing public instant messaging groups or services. Separately, on October 13, 2005, Microsoft and Yahoo! announced that by the 3rd quarter of 2006 they would interoperate using SIP/SIMPLE, which was followed, in December 2005, by the AOL and Google strategic partnership deal in which Google Talk users would be able to communicate with AIM and ICQ users provided they have an AIM account.


There are two ways to combine the many disparate protocols:


Some approaches allow organizations to deploy their own, private instant messaging network by enabling them to restrict access to the server (often with the IM network entirely behind their firewall) and administer user permissions. Other corporate messaging systems allow registered users to also connect from outside the corporation LAN, by using an encrypted, firewall-friendly, HTTPS-based protocol. Usually, a dedicated corporate IM server has several advantages, such as pre-populated contact lists, integrated authentication, and better security and privacy.


Certain networks have made changes to prevent them from being used by such multi-network IM clients. For example, Trillian had to release several revisions and patches to allow its users to access the MSN, AOL, and Yahoo! networks, after changes were made to these networks. The major IM providers usually cite the need for formal agreements, and security concerns as reasons for making these changes.


The use of proprietary protocols has meant that many instant messaging networks have been incompatible and users have been unable to reach users on other networks.[28] This may have allowed social networking with IM-like features and text messaging an opportunity to gain market share at the expense of IM.[29]


In 2022, the European Union passed the Digital Markets Act, which largely came into effect in early 2023. Among other things, the legislation mandates certain interoperability between the largest messaging platforms in use in Europe.[30]

Business application

Instant messaging has proven to be similar to personal computers, email, and the World Wide Web, in that its adoption for use as a business communications medium was driven primarily by individual employees using consumer software at work, rather than by formal mandate or provisioning by corporate information technology departments. Tens of millions of the consumer IM accounts in use are being used for business purposes by employees of companies and other organizations.


In response to the demand for business-grade IM and the need to ensure security and legal compliance, a new type of instant messaging, called "Enterprise Instant Messaging" ("EIM") was created when Lotus Software launched IBM Lotus Sametime in 1998. Microsoft followed suit shortly thereafter with Microsoft Exchange Instant Messaging, later created a new platform called Microsoft Office Live Communications Server, and released Office Communications Server 2007 in October 2007. Oracle Corporation also jumped into the market with its Oracle Beehive unified collaboration software.[36] Both IBM Lotus and Microsoft have introduced federation between their EIM systems and some of the public IM networks so that employees may use one interface to both their internal EIM system and their contacts on AOL, MSN, and Yahoo. As of 2010, leading EIM platforms include IBM Lotus Sametime, Microsoft Office Communications Server, Jabber XCP and Cisco Unified Presence. Industry-focused EIM platforms such as Reuters Messaging and Bloomberg Messaging also provide IM abilities to financial services companies.


The adoption of IM across corporate networks outside of the control of IT organizations creates risks and liabilities for companies who do not effectively manage and support IM use. Companies implement specialized IM archiving and security products and services to mitigate these risks and provide safe, secure, productive instant messaging abilities to their employees. IM is increasingly becoming a feature of enterprise software rather than a stand-alone application.


IM products can usually be categorised into two types: Enterprise Instant Messaging (EIM)[37] and Consumer Instant Messaging (CIM).[38] Enterprise solutions use an internal IM server, however this is not always feasible, particularly for smaller businesses with limited budgets. The second option, using a CIM provides the advantage of being inexpensive to implement and has little need for investing in new hardware or server software.


For corporate use, encryption and conversation archiving are usually regarded as important features due to security concerns.[39] There are also a bunch of open source encrypting messengers.[40] Sometimes the use of different operating systems in organizations requires use of software that supports more than one platform. For example, many software companies use Windows in administration departments but have software developers who use Linux.

by Meta Platforms is the most popular messaging app in several countries in South America, Western Europe, Africa, Middle East, South Asia, and Southeast Asia.

WhatsApp

by Meta Platforms is the most popular messaging app in North America, Northern Europe, some Central Europe countries, and Oceania.

Facebook Messenger

is the most popular messaging app in several Eastern Europe countries, and the second preferred option after WhatsApp in several countries in Western Europe, Middle East, South Asia, Southeast Asia, Africa, Central and South America.

Telegram

by Rakuten has a strong presence in Central and Eastern Europe (Bulgaria, Greece, Serbia, Ukraine, Russia). It is also moderately successful in Philippines and Vietnam.[59][60][61]

Viber

by Naver Corporation is used widely in some countries in Asia (Japan, Taiwan, Thailand).

Line

Messaging apps that are predominately used in only one country include: in South Korea, Zalo in Vietnam, WeChat in China, and imo in Qatar.

KakaoTalk

While not the dominant app for one-to-one messaging in any country, is commonly used among online communities due to its ability to support chats with a large amount of members, topic-based channels, and cloud-based storage.

Discord

 – Term used to describe a form of peripheral social awareness

Ambient awareness

 – System for exchanging messages between computing systems

Communication protocol

 – Many people working on a single project

Mass collaboration

 – Type of software or hardware infrastructure

Message-oriented middleware

 – Messaging answer service

Operator messaging

 – Virtual online communities

Social media

 – Act of typing and sending a brief, digital message

Text messaging

 – Text messaging service component

SMS

 – Business and marketing concept / Messaging

Unified communications

at Curlie

Instant Messaging