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Recording studio

A recording studio is a specialized facility for recording and mixing of instrumental or vocal musical performances, spoken words, and other sounds. They range in size from a small in-home project studio large enough to record a single singer-guitarist, to a large building with space for a full orchestra of 100 or more musicians. Ideally, both the recording and monitoring (listening and mixing) spaces are specially designed by an acoustician or audio engineer to achieve optimum acoustic properties (acoustic isolation or diffusion or absorption of reflected sound echoes that could otherwise interfere with the sound heard by the listener).

Recording studios may be used to record singers, instrumental musicians (e.g., electric guitar, piano, saxophone, or ensembles such as orchestras), voice-over artists for advertisements or dialogue replacement in film, television, or animation, Foley, or to record their accompanying musical soundtracks. The typical recording studio consists of a room called the "studio" or "live room" equipped with microphones and mic stands, where instrumentalists and vocalists perform; and the "control room", where audio engineers, sometimes with record producers, as well, operate professional audio mixing consoles, effects units, or computers with specialized software suites to mix, manipulate (e.g., by adjusting the equalization and adding effects) and route the sound for analog or digital recording. The engineers and producers listen to the live music and the recorded "tracks" on high-quality monitor speakers or headphones.


Often, there will be smaller rooms called isolation booths to accommodate loud instruments such as drums or electric guitar amplifiers and speakers, to keep these sounds from being audible to the microphones that are capturing the sounds from other instruments or voices, or to provide "drier" rooms for recording vocals or quieter acoustic instruments such as an acoustic guitar or a fiddle. Major recording studios typically have a range of large, heavy, and hard-to-transport instruments and music equipment in the studio, such as a grand piano, Hammond organ, electric piano, harp, and drums.

The live room of the studio is where instrumentalists play their instruments, with their playing picked up by microphones and, for electric and electronic instruments, by connecting the instruments' outputs or outputs to the mixing board as well as a place where vocalists may perform;[1]

DI unit

or sound enclosures are either enclosed or partially enclosed areas built out of boxes or partitions or are completely separate small sound-insulated rooms with doors, designed for certain instrumentalists (or their loud speaker stacks). Vocal booths are similarly designed rooms for singers. In both types of rooms, there are typically windows so the performers can see other band members and other studio staff, as singers, bandleaders and musicians often give or receive visual cues;[1]

Isolation booths

The control room, or production/recording room, is where the and record producers mix the mic and instrument signals with a mixing console. From here, they can record the singing and playing onto tape (until the 1980s and early 1990s) or hard disc (1990s and following decades) and listen to the recordings and tracks with monitor speakers or headphones and manipulate the tracks by adjusting the mixing console settings and by using effects units;[1]

audio engineers

The machine room, where noisier equipment, such as racks of fan-cooled computers and , is kept to prevent the noise from interfering with the recording process.

power amplifiers

Isolation booth[edit]

An isolation booth is either a partially enclosed area in the live room[a] or a completely separate small room built adjacent to the live room that is both soundproofed to keep out external sounds and keep in the internal sounds. Like all the other recording rooms in sound industry, isolation booths designed for having a lesser amount of diffused reflections from walls to make a good-sounding room. A drummer, vocalist, or guitar speaker cabinet, along with microphones, is acoustically isolated in the isolation booth. A typical professional recording studio today has a control room, a large live room, and one or more small isolation booths.


All rooms are soundproofed by varying methods, including but not limited to, double-layer 5/8" sheetrock with the seams offset from layer to layer on both sides of the wall that is filled with foam, batten insulation, a double wall, which is an insulated wall built next to another insulated wall with an air gap in-between, by adding foam to the interior walls and corners, and by using two panes of thick glass with an air gap between them. The surface densities of common building materials determines the transmission loss of various frequencies through materials.[3]


Thomas A. Watson invented, but did not patent, the soundproof booth for use in demonstrating the telephone with Alexander Graham Bell in 1877.[4] There are variations of the same concept, including a portable standalone isolation booth and a guitar speaker isolation cabinet. A gobo panel achieves the same effect to a much more moderate extent; for example, a drum kit that is too loud in the live room or on stage can have acrylic glass see-through gobo panels placed around it to deflect the sound and keep it from bleeding into the other microphones, allowing better independent control of each instrument channel at the mixing console.


In animation, vocal performances are normally recorded in individual sessions, and the actors have to imagine (with the help of the director or a reader) they are involved in dialogue.[5] Animated films often evolve rapidly during both development and production, so keeping vocal tracks from bleeding into each other is essential to preserving the ability to fine-tune lines up to the last minute. Sometimes, if the rapport between the lead actors is strong enough and the animation studio can afford it, the producers may use a recording studio configured with multiple isolation booths in which the actors can see each another and the director. This enables the actors to react to one another in real time as if they were on a regular stage or film set.

Film studio

List of music software

Re-amp

Recording studio as an instrument

Talkback (recording)

Television studio

Cogan, Jim; Clark, William. Temples of Sound: Inside the Great Recording Studios. San Francisco: Chronicle Books, 2003.

Horning, Susan Schmidt. Chasing Sound: Technology, Culture, and the Art of Studio Recording from Edison to the LP. Baltimore: Johns Hopkins University Press, 2013.

; Granata, Charles L. Making Records: The Scenes Behind the Music. New York: Hyperion, 2007.

Ramone, Phil

The History of Sound Recording Technology