Shape of the universe
In physical cosmology, the shape of the universe refers to both its local and global geometry. Local geometry is defined primarily by its curvature, while the global geometry is characterised by its topology (which itself is constrained by curvature). General relativity explains how spatial curvature (local geometry) is constrained by gravity. The global topology of the universe cannot be deduced from measurements of curvature inferred from observations within the family of homogeneous general relativistic models alone, due to the existence of locally indistinguishable spaces with varying global topological characteristics. For example; a multiply connected space like a 3 torus has everywhere zero curvature but is finite in extent, whereas a flat simply connected space is infinite in extent (such as Euclidean space).
"Edge of the universe" redirects here. For the Bee Gees song, see Edge of the Universe (song). For the documentary, see Journey to the Edge of the Universe.Current observational evidence (WMAP, BOOMERanG, and Planck for example) imply that the observable universe is spacially flat to within a 0.4% margin of error of the curvature density parameter with an unknown global topology.[1][2] It is currently unknown whether the universe is simply connected like euclidean space or multiply connected like a torus. To date, no compelling evidence has been found suggesting the topology of the universe is not simply connected, though it has not been ruled out by astronomical observations.
The curvature is a quantity describing how the geometry of a space differs locally from flat space. The curvature of any locally isotropic space (and hence of a locally isotropic universe) falls into one of the three following cases:
Curved geometries are in the domain of non-Euclidean geometry. An example of a positively curved space would be the surface of a sphere such as the Earth. A triangle drawn from the equator to a pole will have at least two angles equal 90°, which makes the sum of the 3 angles greater than 180°. An example of a negatively curved surface would be the shape of a saddle or mountain pass. A triangle drawn on a saddle surface will have the sum of the angles adding up to less than 180°.
General relativity explains that mass and energy bend the curvature of spacetime and is used to determine what curvature the universe has by using a value called the density parameter, represented with Omega (Ω). The density parameter is the average density of the universe divided by the critical energy density, that is, the mass energy needed for a universe to be flat. Put another way,
One can experimentally calculate this Ω to determine the curvature two ways. One is to count up all the mass–energy in the universe and take its average density, then divide that average by the critical energy density. Data from Wilkinson Microwave Anisotropy Probe (WMAP) as well as the Planck spacecraft give values for the three constituents of all the mass–energy in the universe – normal mass (baryonic matter and dark matter), relativistic particles (predominantly photons and neutrinos), and dark energy or the cosmological constant:[3][4]
The actual value for critical density value is measured as ρcritical = 9.47×10−27 kg⋅m−3. From these values, within experimental error, the universe seems to be spatially flat.
Another way to measure Ω is to do so geometrically by measuring an angle across the observable universe. We can do this by using the CMB and measuring the power spectrum and temperature anisotropy. For instance, one can imagine finding a gas cloud that is not in thermal equilibrium due to being so large that light speed cannot propagate the thermal information. Knowing this propagation speed, we then know the size of the gas cloud as well as the distance to the gas cloud, we then have two sides of a triangle and can then determine the angles. Using a method similar to this, the BOOMERanG experiment has determined that the sum of the angles to 180° within experimental error, corresponding to Ωtotal ≈ 1.00±0.12.[5]
These and other astronomical measurements constrain the spatial curvature to be very close to zero, although they do not constrain its sign. This means that although the local geometries of spacetime are generated by the theory of relativity based on spacetime intervals, we can approximate 3-space by the familiar Euclidean geometry.
The Friedmann–Lemaître–Robertson–Walker (FLRW) model using Friedmann equations is commonly used to model the universe. The FLRW model provides a curvature of the universe based on the mathematics of fluid dynamics, that is, modeling the matter within the universe as a perfect fluid. Although stars and structures of mass can be introduced into an "almost FLRW" model, a strictly FLRW model is used to approximate the local geometry of the observable universe. Another way of saying this is that if all forms of dark energy are ignored, then the curvature of the universe can be determined by measuring the average density of matter within it, assuming that all matter is evenly distributed (rather than the distortions caused by 'dense' objects such as galaxies). This assumption is justified by the observations that, while the universe is "weakly" inhomogeneous and anisotropic (see the large-scale structure of the cosmos), it is on average homogeneous and isotropic when analyzed at a sufficiently large spatial scale.