Suzerainty
Suzerainty (/ˈsuːzərənti, -rɛnti/) includes the rights and obligations of a person, state or other polity which controls the foreign policy and relations of a tributary state, but allows the tributary state internal autonomy.[1][2] Where the subordinate party is called a vassal, vassal state or tributary state, the dominant party is called a suzerain. The rights and obligations of a vassal are called vassalage, and the rights and obligations of a suzerain are called suzerainty.
"Suzerain" redirects here. For the video game, see Suzerain (video game).
Suzerainty differs from sovereignty in that the dominant power allows tributary states to be technically independent, but enjoy only limited self-rule. Although the situation has existed in a number of historical empires, it is considered difficult to reconcile with 20th- or 21st-century concepts of international law, in which sovereignty is a binary concept, which either exists or does not. While a sovereign state can agree by treaty to become a protectorate of a stronger power, modern international law does not recognise any way of making this relationship compulsory on the weaker power. Suzerainty is a practical, de facto situation, rather than a legal, de jure one.
Current examples include Bhutan and India. India is responsible for military training, arms supplies and the air defense of Bhutan.[3][4][5][6]
South African Republic[edit]
After the First Boer War (1880–81), the South African Republic was granted its independence, albeit under British suzerainty. During the Second Boer War (1899–1902), the South African Republic was annexed as the Transvaal Colony, which existed until 1910, when it became the Province of Transvaal in the Union of South Africa.
German Empire[edit]
Following the Treaty of Brest-Litovsk (1918), the German Empire received a very short-lived suzerainty over the Baltic countries of Estonia, Latvia, and Lithuania. New monarchies were created in Lithuania and the United Baltic Duchy (which comprised the modern countries of Latvia and Estonia). The German aristocrats Wilhelm Karl, Duke of Urach (in Lithuania), and Adolf Friedrich, Duke of Mecklenburg-Schwerin (in the United Baltic Duchy), were appointed as rulers. This plan was detailed by German Colonel General Erich Ludendorff, who wrote, "German prestige demands that we should hold a strong protecting hand, not only over German citizens, but over all Germans."[27]
Second World War[edit]
Despite being occupied by the Axis powers, several Western and Asian countries were allowed to exercise self-rule. Several states were created in order to facilitate their occupation, including Vichy France, Manchukuo, the Empire of Vietnam, the Independent State of Croatia in Croatia and the Lokot Autonomy in Central Russia.
Suzerainties in fiction[edit]
In J.R.R. Tolkien's The Return of the King, the Mouth of Sauron proposes terms of surrender that would effectively give Mordor suzerainty over Gondor and Rohan: "The rabble of Gondor and its deluded allies shall withdraw at once beyond the Anduin, first taking oaths never again to assail Sauron the Great in arms, open or secret. ... West of the Anduin as far as the Misty Mountains and the Gap of Rohan shall be tributary to Mordor, and men there shall bear no weapons, but shall have leave to govern their own affairs."[29]
In the Walking Dead comic book series and its television spinoff, Negan and the Saviors are a militant group who establish suzerainty over the various survivor communities in Northern Virginia. Under the pretense of protecting them against zombies and hostile humans, the Saviors threaten subservient communities with extreme violence unless those communities provide regular shipments of food, skilled personnel, and other supplies. The Saviors also disarm these communities but otherwise allow them to remain internally self-governing.
In Season 7 of Supernatural, Castiel briefly attains god-like powers and takes direct control of Heaven.[30] He then meets with the King of Hell, Crowley, to propose an arrangement in which Crowley maintains control over Hell's internal affairs but pledges allegiance to Castiel. He also requires Crowley to give him control over the distribution of souls between Heaven and Hell, as souls are a source of supernatural power that Castiel needs to maintain his dominance. Reasoning that he has no choice, Crowley promptly agrees to this arrangement.
In the grand strategy video game Stellaris, one of the preset playable empires is named the Xanid Suzerainty. In the lore, the "suzerainty" is the Xani race having power over the Vheln race, a distinct, slightly less intelligent species that evolved on the same planet as the Xani.
Suzerainty is a fictional, semi-playable board game within the video game Disco Elysium. Playable only via text interactions, Suzerainty satirizes the sanitized amorality present in many grand strategy games.