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Scaling (geometry)

In affine geometry, uniform scaling (or isotropic scaling[1]) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions. The result of uniform scaling is similar (in the geometric sense) to the original. A scale factor of 1 is normally allowed, so that congruent shapes are also classed as similar. Uniform scaling happens, for example, when enlarging or reducing a photograph, or when creating a scale model of a building, car, airplane, etc.

More general is scaling with a separate scale factor for each axis direction. Non-uniform scaling (anisotropic scaling) is obtained when at least one of the scaling factors is different from the others; a special case is directional scaling or stretching (in one direction). Non-uniform scaling changes the shape of the object; e.g. a square may change into a rectangle, or into a parallelogram if the sides of the square are not parallel to the scaling axes (the angles between lines parallel to the axes are preserved, but not all angles). It occurs, for example, when a faraway billboard is viewed from an oblique angle, or when the shadow of a flat object falls on a surface that is not parallel to it.


When the scale factor is larger than 1, (uniform or non-uniform) scaling is sometimes also called dilation or enlargement. When the scale factor is a positive number smaller than 1, scaling is sometimes also called contraction or reduction.


In the most general sense, a scaling includes the case in which the directions of scaling are not perpendicular. It also includes the case in which one or more scale factors are equal to zero (projection), and the case of one or more negative scale factors (a directional scaling by -1 is equivalent to a reflection).


Scaling is a linear transformation, and a special case of homothetic transformation (scaling about a point). In most cases, the homothetic transformations are non-linear transformations.

Uniform scaling[edit]

A scale factor is usually a decimal which scales, or multiplies, some quantity. In the equation y = Cx, C is the scale factor for x. C is also the coefficient of x, and may be called the constant of proportionality of y to x. For example, doubling distances corresponds to a scale factor of two for distance, while cutting a cake in half results in pieces with a scale factor for volume of one half. The basic equation for it is image over preimage.


In the field of measurements, the scale factor of an instrument is sometimes referred to as sensitivity. The ratio of any two corresponding lengths in two similar geometric figures is also called a scale.

2D_computer_graphics#Scaling

Digital zoom

Dilation (metric space)

Homogeneous function

Homothetic transformation

Orthogonal coordinates

Scalar (mathematics)

Scale (disambiguation)

Scale (ratio)

Scale factor (computer science)

Scale factor (cosmology)

Scales of scale models

Scaling in statistical estimation

Scaling in gravity

Squeeze mapping

Transformation matrix

Image scaling

and Understanding 3D Scaling by Roger Germundsson, The Wolfram Demonstrations Project.

Understanding 2D Scaling

Scale Factor Calculator